Peter Yea’s Mortal Engines Comic-Style Concept Art
Artist Peter Yea created a run of Mortal Engines images as part of his final-year project at Teesside University, using a comic-book style to stage key scenes from Philip Reeve’s first novel.
The result is different from the film production art and the illustrated companion-book material. Yea’s work is less about polished industrial design and more about visual sequence: dramatic moments, readable action, clear silhouettes, and scenes that feel as if they could sit inside a Mortal Engines graphic novel.
Yea described the Great Hunting Ground piece as a comic-book-style scene from Mortal Engines, completed for his final-year project. That framing matters because these are not just single pin-up images. They are scene studies, built around moments of pursuit, violence, scale, and old-tech catastrophe.
The Great Hunting Ground
The Hunting Ground is where Mortal Engines announces its central idea in visual form. This is the open landscape where mobile cities like London hunt smaller towns, strip them for parts, and call the process survival.
Yea’s version works because it keeps the scene readable. The terrain feels open, the city has weight, and the composition gives the viewer a sense of movement without overloading the page.
The sketch stage shows the important bones of the image: city mass, landscape, smoke, movement, and the basic comic-panel energy of a world built around pursuit.
The Death of Shrike
Yea also tackled the moment Tom Natsworthy and Shrike collide.
This is one of the first novel’s crucial scenes because Shrike is not just an action threat. He is Hester Shaw’s past coming back in dead flesh and metal. Tom’s intervention matters because it interrupts Shrike’s plan to turn Hester into a Stalker, but the scene is not a clean heroic victory. It is messy, sad, and loaded with history Tom barely understands.
Yea’s comic style suits the moment because the scene needs immediacy. The danger has to read fast: Tom, Shrike, impact, desperation.
MEDUSA Firing
Yea’s MEDUSA image is the most explosive of the set.
The MEDUSA weapon is not just another old-tech device. It is the buried nightmare inside London’s civic ambition, a rediscovered ancient weapon rebuilt under St Paul’s and turned into a political instrument.
The scene needs impact and moral ugliness. MEDUSA is spectacular, but the spectacle is the point. Mortal Engines keeps showing how people are seduced by old power, even when that power is obviously catastrophic.
London in Pencil
The final sketch returns to London itself.
This is the right place to end because London is the image that holds the whole first novel together. It is setting, villain, ideology, and machine at once.
The pencil sketch keeps attention on shape and mass. It does not need surface polish to communicate the key idea: London must feel like a city that has grown downward into engines and tracks while still pretending to be civilised above.
Related Mortal Engines Art and Lore
Peter Yea’s Great Hunting Ground on ArtStation
Peter Yea’s Death of Shrike on ArtStation
Peter Yea’s MEDUSA on ArtStation
What is London in Mortal Engines?
Shrike concept design as imagined in fan art
Jack Reeves’ London traction city concept art