The earth shakes.
A choking cloud of diesel exhaust blots out the sun.
Across the scarred mud of the Great Hunting Ground, a mountain of steel, gears, and grinding tracks is on the move.
Welcome to the Traction Era. A thousand years after the Ancients burned the skies during the Sixty Minute War, humanity survives by a brutal new creed: Municipal Darwinism. Cities are no longer static monuments; they are apex predators. London, Arkangel, Panzerstadt-Bayreuth - these motorized leviathans roam the dried-out oceans and blasted plains of a broken world, hunting smaller towns, stripping their metal, and devouring their resources to feed insatiable furnaces.
From the towering, aristocratic tiers of the Great Cities to the desperate, mud-scraping scavenger platforms, this compendium is the definitive archival record of the mechanized ecosystems of Philip Reeve's universe.
Prepare to board...
1. Nomadic Factions and Proto-Traction Entities
Arising from the ashes of the Black Centuries, the earliest mobile societies were born of necessity. Utilizing mutated draft animals and primitive track-laying systems, these proto-traction factions laid the mechanical and cultural groundwork for the Traction Era.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| Arkhangelsk (Empire) | Warrior-centric nomadic society from the ruins of Russia. | Scrivener's Moon | Followed herds of mutated reindeer. United to assault the newly constructed London but were utterly defeated. |
| The Movement | Highly organized nomadic faction led by Nicola Quercus. | Scrivener's Moon | Quercus abandoned tribal nomadism to mastermind the construction of mobile London, initiating the true Traction Era. |
| Novaya-Kazakh | Nomadic empire from the steppes of Kazakhstan. | IWOME | Pioneered early track-laying systems. Absorbed or destroyed by the emergence of the Great Cities. |
| Suomi | Northern nomadic tribe originating from Finland. | IWOME | Specialized in traversing the Ice Wastes. Likely pioneered iron runner technologies utilized by later Ice Cities. |
| Bargetown | Sprawling, chaotic, water-bound nomadic flotilla. | A Web of Air | Arrived at the crater city of Mayda, demonstrating that early mobilization occurred on water as well as land. |
A heavily armored Panzerstadt advancing across the plains. Experience the visuals at mortalenginesmovie.com.
2. Great Traction Cities
The undisputed apex predators of the Great Hunting Ground. Their reliance on Municipal Darwinism trapped them in a thermodynamic paradox: the caloric energy required to mobilize such immense tonnage ultimately exceeded the yield of their prey, dooming these apex urbivores to eventual starvation.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| London | The first and most venerated Traction City. | Mortal Engines, IWOME | Annihilated Panzerstadt-Bayreuth with the Ancient weapon MEDUSA. Ultimately destroyed when MEDUSA malfunctioned. |
| Arkangel | Colossal nine-tiered Ice City. | Predator's Gold, IWOME | Notorious for its slave trade. Sank into the frozen ocean while pursuing Anchorage across a thawing ice bridge. |
| Manchester | One of the largest urbivores in existence. | Mortal Engines, A Darkling Plain | Utilized harvester suburbs (Evercreech, Werwolf) to trap prey. Frontline juggernaut against the Green Storm. |
| Motoropolis | Sixteen-tiered mega-city; the largest built. | Mortal Engines, IWOME | The ultimate cautionary tale: starved to death leaving a rusted corpse when it could no longer find enough fuel. |
| Anchorage | Peaceful North American Ice City. | Predator's Gold, Infernal Devices | Guided by Tom and Hester across the ice, demobilizing to become the static settlement Anchorage-in-Vineland. |
| Cittamotore | Engineered purely for unmatched speed. | The Traction Codex, IWOME | Dedicated 90% of its mass to engines. Possessed no jaws to eat prey, and was consumed by London when out of fuel. |
| Brighton | Coastal traction city and political resort. | Predator's Gold, Infernal Devices | Site of the Tin Book struggle, the Battle of Brighton, and the location where Shrike was re-engineered. |
| Paris | Major European Great City. | Mortal Engines, The Traction Codex | Celebrated for culture and racing; defeated London at the Lightfoot Cup. Exiled home of Nimrod Pennyroyal. |
| Grimsby | Former Great City turned sunken raft city. | Mortal Engines, Predator's Gold | Sunk and repurposed as the underwater criminal base for the Lost Boys. Bombed into uselessness. |
| Omsk | Massive Slavic predator city. | The Traction Codex, A Darkling Plain | Destroyed by the Green Storm during the Air-Siege of Omsk, crippling General Naga. |
| Novaya-Nizhni | Heavily armored Slavic predator city. | Predator's Gold, The Traction Codex | Operated in harsh northern territories. Refused the Jenny Haniver sanctuary during the Green Storm chase. |
3. Minor Traction Cities
Lacking the crushing mass of the Great Cities, minor traction cities survived the merciless ecosystem through extreme ecological specialization. From chemical deterrence to amphibious adaptability, these agile predators relied on niche evolutionary strategies.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| Bordeaux-Mobile | French city dedicated to elite viticulture. | The Traction Codex, IWOME | Avoided predation through chemical deterrence: the intense alcohol fumes from its fermenting bays intoxicated pursuers. |
| Darwin | Extreme-adaptability Australian city. | The Traction Codex, IWOME | Utilized modular architecture to become amphibious or launch its top tier as a flying town to escape predators. |
| Cairo | City designed to resemble an Ancient pyramid. | A Darkling Plain, IWOME | Featured a noseless Sphinx figurehead. Served as Fishcake's hiding place to reassemble the Stalker Fang. |
| Fastitocalon | Submarine predator city. | Night Flights | Hunted anchored raft towns near Palau Pinang. Crippled or destroyed by Anna Fang. |
| Sydney | Australian desert city with Ancient ruins. | The Traction Codex, IWOME | Displayed the ancient Opera House. Defended against airships using giant corks swung on massive chains. |
| San Juan de los Motores | Tapas-centric city. | The Traction Codex, IWOME | Splintered from a larger city over a violent debate on steak preparation; maintains a bitter rivalry with its sister city. |
| St Jean les Quatre-Mille Chevaux | Sister splinter city to San Juan. | The Traction Codex, IWOME | Governed by strict culinary dynasties where social status is denoted by the height of a chef's hat. |
| Bamako | Notorious African pirate city. | The Traction Codex, IWOME | Known for brutal piracy until airship captain Madzimoyo Khora crippled its engines with the gunship Mokele-Mbembe. |
| Juggernautpur | Massive Indian traction city ("City of Shrines"). | The Traction Codex, IWOME | Coated in shrines, idols, and temples; one of the four dominant traction cities of the subcontinent. |
| Peripatetiopolis | Cosmopolitan mid-sized predator in Europe. | The Traction Codex, IWOME | Famed for hanging gardens and covered markets; a notable stop for air traders. |
| Helsinki | Northern predator utilizing iron runners. | A Darkling Plain | Navigated the ice effortlessly. Location where Nimrod Pennyroyal encountered Clytie Potts. |
| Bad Luftgarten | Flying Spa Town. | The Traction Codex | An airborne luxury settlement floating above terrestrial violence. |
| Edinburgh ('Dinburgh) | Arts-focused city from Caledon. | The Traction Codex | Fled British predation by migrating to the static sanctuary of Shan Guo, where it demobilized. |
| Benghazi | Nine-tiered desert city in Northern Africa. | A Darkling Plain | Participated in the Thin Moon Festival. Suffered a devastating tumbler attack by the Green Storm. |
| Kom Ombo | Coastal African water-processing city. | The Traction Codex, IWOME | Converted seawater into fresh water, supplying the parched inland hunting grounds. |
| Shuddersfield | Minor city with a robust press. | Predator's Gold | Chiefly known for publishing the "Shuddersfield Gazette," as referenced by Nimrod Pennyroyal. |
| Xanne-Sandansky | Eastern European predator city. | The Traction Codex, IWOME | Infamous for eating the experimental city Borsanski-Novi. Later conquered by General Naga. |
| Panjandrum | Monowheel experimental settlement. | IWOME | Suspended entirely in a giant monowheel with rocket engines. Accidentally introduced Tractionism to India. |
| Other Minors | Various Regional Predators. | Various Texts | Includes: Wantage, Zanzibar, Kronstadt, Eisenstadt, Kaiju-Tokyo, Milan, Hamsterdam, Zimbra, Breidhavik, Gorky, Gutak, Itzal, Khamtchatka, Ragnaroll. |
4. The Detritivores: Suburbs, Harvesters, and Scavengers
Occupying the nadir of the mechanized food chain, this tier consisted of detritivores, pirate outposts, and specialized resource gatherers. Independent scavenger platforms and fat-mining towns scraped the barren earth for rusted metal, organic waste, and ancient fatbergs.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| Salthook | Small mining traction town. | Mortal Engines | The opening quarry hunted and consumed by London. Its capture sets the entire series of events into motion. |
| Tunbridge Wheels | Amphibious pirate suburb. | Mortal Engines | A rogue London suburb. Attempted to eat the fallen Airhaven before sinking into mud and being slaughtered by Shrike. |
| Crawley | Independent London suburb. | The Traction Codex, IWOME | Detached from London to hunt independently. Entire population murdered; shell eaten by Motoropolis. |
| Speedwell | Small traction town / slave traders. | Mortal Engines | Typical prey in the Hunting Ground. Mayor Orme Wreyland attempted to sell Tom and Hester into slavery. |
| Evercreech & Werwolf | Harvester suburbs of Manchester. | A Darkling Plain, IWOME | Resource-gathering attachments recalled to serve as auxiliary armor and weaponry for Manchester. |
| Strole | Low-slung scavenger platform. | Mortal Engines, IWOME | Picked over ruins for survival. Served as Hester and Shrike's temporary home before it was consumed by Tunbridge Wheels. |
| Swindon | Specialized fat-mining town. | The Traction Codex, IWOME | Harvested ancient fatbergs for fuel, illumination, and hull lubrication. Disappeared when fatbergs went extinct. |
| Vyborg | "Cardboard city" insulated town. | The Traction Codex, IWOME | Encased in Pykrete (ice and wood pulp). Failed catastrophically when it migrated to a warmer climate, causing it to melt. |
| Harrowbarrow | Subterranean/surface pirate mining suburb. | A Darkling Plain | Commanded by Wolf Kobold. Destroyed when Naga sacrificed himself to save New London from its jaws. |
| Wagenhafn | Industrial manufacturing town. | The Traction Codex, IWOME | Focused entirely on producing "bugs" (personal ground-cars), highly prized status symbols among tractionist elites. |
| Ulp | Early minor traction town. | IWOME | Called the "Great Diet" in 520 TE to establish Municipal Darwinist rules. Ironically, became the first city devoured under these new rules. |
| Kipperhawk & Stratosphereham | Experimental flying towns. | The Traction Codex, IWOME | Attempted to transition from terrestrial traction to permanent airborne flight, but were destroyed prior to 1000 TE. |
| Cutler's Gulp | Lawless scavenger town. | Infernal Devices, A Darkling Plain | Focused on scavenging and slave labor. Theo Ngoni was captured and enthralled here by Grandma Gravy. |
| El Houl | Desert-based scavenger platform. | The Traction Codex, IWOME | Functioned as the vultures of the ecosystem; arrived to consume the wreckage of the destroyed flying settlement Cloud Nine. |
| Other Detritivores | Scavengers, Pirates, and Suburbs. | Various Texts | Includes: Kivitoo, Purley Spokes, Marlborough, Pacifica, Twyne, Borsanski-Novi, Flat Top, Quirke-le-Dieu. |
5. The Paradigm Shift: Traktionstadtsgesellschaft
Forged in the crucible of the Green Storm War, the German-speaking cities coupled together to form heavily armored "conurbations" or Panzerstadts—literal moving trench lines that sacrificed predatory jaws for anti-aircraft batteries to hold the line against Anti-Tractionist air fleets.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| Panzerstadt-Bayreuth | Colossal Megalopolis / Conurbation. | Infernal Devices, Mortal Engines | Amalgamation of four smaller cities. Completely annihilated by London's deployment of MEDUSA to demonstrate power. |
| Traktionstadt-Weimar | Conurbation / Command Hub. | Infernal Devices | Led by Burgomaster Krause, it initiated the Traktionstadtsgesellschaft alliance. Vaporized by the ODIN orbital weapon. |
| Dortmund | Massive Quasi-Conurbation. | Infernal Devices, IWOME | Composed of smaller towns linked by vast bridges. Operated as a unified frontline combatant before being destroyed by ODIN. |
| Panzerstadt-Breslau & Koblenz | Heavily armored Conurbations. | The Traction Codex, A Darkling Plain | Formed the impenetrable defensive line against the Green Storm's bombardments. |
| Bremen & Darmstadt | Veteran Fighting Cities. | The Traction Codex, IWOME | Darmstadt's bulk became a fatal liability when it bogged down in the Rustwater Marshes, falling to ODIN. |
| Murnau | Agile German Fighting City. | A Darkling Plain | Notable for freeing slaves from the cities it ate. Provided vital logistical support with distinctive triangular deckplates. |
| Panzerstadt-Winterthur | Swiss-origin Conurbation. | The Traction Codex, A Darkling Plain | Ruled by Mayor Von Newmann. Sacrificed predatory capacity entirely for thick plating to act as a sentry block. |
| Traktiongrad / Smolensk | Conquered Slavic/Germanic city. | The Traction Codex | Once a suburb of Minsk that grew massive; ultimately conquered by General Naga who raised the Green Storm banner over its wreck. |
| Other Allied Forces | Tractionist Alliance Fighters. | Codex, A Darkling Plain | Includes: Panzerstadt-Linz, Jaegerstadt Ulm, Jagdstadt Magdeburg, Moloch-Maschinenstadt, Traktionbad Braunschweig. |
6. Static Strongholds, Raft Cities, and Anti-Traction Bastions
In stark defiance of Municipal Darwinism stood the Anti-Traction League and the independent oceanic raft cities. Utilizing impenetrable mountain geography, crater walls, and vast aquatic expanses, these settlements proved that a return to a static or harmonious existence was the only sustainable future.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| Batmunkh Gompa | Static Anti-Traction fortress-city. | Mortal Engines | Protected by the massive Shield-Wall. Survived London's MEDUSA attack. Site of Anna Fang's death. |
| Shan Guo & Tienjing | Static Nation and Capital. | Mortal Engines, Infernal Devices | The mountainous Asian heartland. Tienjing served as the administrative command center before being obliterated by ODIN. |
| Airhaven | Flying neutral town. | Mortal Engines, A Darkling Plain | Suspended by gasbags. Heavily damaged by Shrike/Tunbridge Wheels; destroyed entirely during the final war. |
| Mayda | Static Crater City. | A Web of Air | Built into an Ancient atomic crater via funiculars. Birthplace of Arlo Thursday and the site of the rediscovery of heavier-than-air flight. |
| Palau Pinang | Raft City / Island Hub. | Night Flights | Governed by a Sultana in the Hundred Islands. Anna Fang assassinated the Sultana here for collaborating with tractionists. |
| Zagwa | Static Christian Empire. | A Darkling Plain, IWOME | Spanned the Mountains of the Moon. Rejected both Tractionism and Green Storm extremism, launching the 'Zagwan Deluge' into Europa. |
| Puerto Angeles | South American Raft City. | IWOME | Famous for party culture and deep historical archives (including Shakespeare). Mistakenly destroyed by Green Storm hydrofoils. |
| Marseilles | Frankish Raft City. | IWOME, The Traction Codex | Rammed the Zagwan pontoon bridge. Sunk in 986 TE by Anna Fang while attempting to invade the Hundred Islands. |
| Dun Laoghaire | Middle Sea Raft City. | IWOME, The Traction Codex | Floating city of Irish origin ruled by herring magnates; the original hometown of Orla Twombley. |
| Stamboul | Middle Sea Raft City. | IWOME, The Traction Codex | Wealthy, water-bound city renowned for luxury goods and rugs, entirely avoiding terrestrial conflict. |
| Batmunkh Tsaka & Forward Command | Green Storm Military Hubs. | Infernal Devices, The Traction Codex | Major stalker-works and logistics hubs; Tsaka was annihilated when the Stalker Fang turned ODIN on her own territories. |
| Spitzbergen Static | Northern Static Stronghold. | Predator's Gold, IWOME | Vital League airbase. Overrun and consumed by the ice city Arkangel. |
| Dunroamin' | Demobilized City. | Fever Crumb | A rare example of an early traction city choosing to permanently demobilize and return to peaceful agriculture on Oak Island. |
| Other Bastions & Rafts | Global Network of Defenses. | IWOME, Codex | Includes: Tibesti Static, Karaitiana, Haungawhau, Fort Uluru, Chakana, Inihuatana, Kandy, Sigryiva, Djebel Tarik, Dalkey, Reykjavik, Freemantle, Kolkatta. |
7. Architectural Ghosts: The Lost Cities of the Ancients
To comprehend Municipal Darwinism is to study the crystallized ruins upon which it rolled. The Ancients built towering, static marvels that were ultimately vaporized during the Sixty Minute War. Their shattered infrastructure provided not only the scavenged Old-Tech that fueled the predator cities but also the tragically misunderstood mechanical inspiration that birthed the madness of Municipal Darwinism.
| Entity Name | Description & Context | Known Appearances | Notable Events & Key Moments |
|---|---|---|---|
| New York & San Francisco | Lost Cities (Ancient). | Mortal Engines (Mentioned) | Obliterated into glass craters. Represented the pinnacle of tall-building hubris. Their artifacts heavily influenced early Tractionists. |
| Chicago | Lost City (Ancient). | IWOME | Targeted with such concentrated firepower that it was leveled to its foundations, creating the barren 'Plain of Craters'. |
| Detroit | Lost City / Myth. | Infernal Devices | Fraudulently romanticized by Nimrod Pennyroyal as a hidden oasis of pristine technology, a lie that spurred Anchorage on its near-fatal journey. |
| The Orbital Moatway | Ancient Infrastructure. | IWOME | Originally the M25 motorway. Repurposed by early survivors as a massive defensive fortification before London fully mobilized. |
| The Black Pyramid | Ancient Repository. | Scrivener's Moon | A terrifying monolith containing functional Ancient mainframes, Stalkers, and the genetic origins of the Scriven mutants |


